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File: 1779387769760.png (1.66 MB, 1179x1444, ClipboardImage.png)

  No. 274114 [PM]

erdogan just assigned his guy as oppposition leader lol

it is like you beat your cousin at street fighter, his brother beats you by taking yeehaw long arm indian guy, so you refuse to play with him and try to make your lil cousin play with u again :DDD

  No. 274115 [PM]

dhalsim is stupid op in sfv

  No. 274116 [PM]

File: 1779387857961.png (979.03 KB, 728x1020, ClipboardImage.png)

always hated that nigga way too overpowered :DDD

  No. 274123 [PM]

>>274116
git gud
Indian guy is slow to react

Block his long-range atks, then immediately use a fast atk of your own lol

  No. 274124 [PM]

File: 1779389235959.png (159.26 KB, 400x458, ClipboardImage.png)

>>274123
nigga if he playing good you die before getting close to him he snipes you with long extending attacks lol :DDD

  No. 274125 [PM]

>>274124
this labubu doesn't know how to block and just rushes against the enemy lol :DDD

  No. 274128 [PM]

>>274115
>>274116
>>274124
bruh if you think the Street Fighter long limb guy is annoying and OP never play Blazblue Centralfiction or any anime fighter for that matter lol. That game has a character called Arakune who is a lil slimy ink blob guy who teleports around and constantly throws endless bugs at you until you get cursed and he wins lol

  No. 274131 [PM]

dhalism was always trash tier. he is so fricking slow and weak to attacks.

  No. 274132 [PM]

Fighting games are like communism. The idea sounds good on paper but the result is always bad

  No. 274139 [PM]

>>274132
bad take. sf is good. low iq, but good.

in competitive scene people like to pretend there is lot of strategy going on, there isnt. its 60% reflex based and 30% understanding the characters, the rest 10% is sheer luck.

  No. 274142 [PM]

File: 1779391305104-0.gif (4.34 MB, 600x338, GurenKen.gif)

File: 1779391305104-1.jpg (354.92 KB, 1920x1080, Hadorokushiki.jpg)

>>274128
jack o despite being a mega hottie is aids like that too

imoimoinmyopinion zoners in general are just really shitty + terrible gameplay design

just let a nigga get in do alpha male things and hit - why they gotta turn dat shit into bullet hell :DDDDD

  No. 274144 [PM]

File: 1779391679333.png (149.11 KB, 580x497, ClipboardImage.png)

>>274128
bro who tf play this shite lol if you want gore mortal combat otherwise street fighter lol :DDD

  No. 274146 [PM]

>>274139
No
The problem the percentages you highlight are incorrect in practice. Fighting games have this unique paper scissors rock gameplay where not really characters but moves interplay with the frames it takes to execute them. For that reason there are hard counters and punish windows that need to be learnt one by one by each characters. It's the reason why fighting games have sophisticated training rooms compared to shooters where it's really 60% of taking someone down is aiming which is a general skill
Maybe at the very low level its reflexes but the encounter in fighting games goes beyond getting hit once
And then we have the character and move bloat that comes with these decade old fighters where getting into the scene requires more and more commitment to rote learning and memorizing your opponents move
This leads to the point where pros really spend most of their time in training rooms and not out there playing the game as most shooter games
Tryharding and aimtraining in shooters is still a relaitvely new thing compared to sweating in training rooms alone

  No. 274152 [PM]

>>274146
i said 60% because without reflexes you are not gonna take those opportunities anyhow

its mostly knowing the characters though after certain point

i remember in sf4 tournament some nigga just won the whole thing by using adon last, which at the time was considered trash character, but he won because the opponent didnt have proper understanding how that character plays since he didnt expect it to be actually played.

  No. 274160 [PM]

>>274152
>because without reflexes you are not gonna take those opportunities anyhow
except you absolutely can
Lets say you attack, get countered with a move, just by the time that move plays out, you can ready your counter. It's like rock paper scissors but the opponents move has a residual frame time and you can ready your next move while that plays out

>sf4 tourno

Yeah sure, let's say someone takes a shit character in apex legends, it doesnt matter because to take down that character you still need to shoot them and dont need to know their specific moveset.

  No. 274163 [PM]

>>274160
its not that simple bro, trust me i have thousands of hours in sf4

  No. 274165 [PM]

reflex isnt just how fast you can press button, its also about how fast can you mentally understand the situation

  No. 274166 [PM]

File: 1779393494403.gif (385.63 KB, 128x128, 1747891580511796.gif)

>>274163
It's that simple bro, that's why I DONT have thousands of hours in any fighting game, bro

  No. 274167 [PM]

File: 1779393551967.jpg (1.37 MB, 2280x3508, 170479752297.jpg)

>>274165
With all due respect the latter is more like IQ and reflex is literally raw motoric skills

(YOLO)

  No. 274168 [PM]

>>274167
okay mr wikipedia, in common speech reflex means reaction time not "raw motoric skills"

  No. 274172 [PM]

File: 1779394127313.jpg (3.96 MB, 2480x3508, 170545621594.jpg)

>>274168
IDK, in medical terms I usually hear something like it's just automatic body responses and not even "skills", like a knee-jerk reflex etc (there are lots of those). But people often refer to sportsman reaction times as "good reflexes" etc

(YOLO)

  No. 274173 [PM]

>>274172
yes exactly, because it depends on context

see merriam webster for more info



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