Magical Girl Celesphonia Rewievby Kim Bong-taek, IGNIntroductionWe live in truly desperate times. War from all fronts, peace becomes a privilege. Only few would think about that maybe the ticking bomb started ticking, and soon the ones who thought peace is a given would be proven wrong.
In such troubling times you think how to not get crazy. Not become bored, to decrease stress. Humanity discovered that you could play games on a calculating machine, now wide range of entertainment is instantly available.
Magical Girl Celesphonia, is it really a game worth be playing in the anticipation for an apocalypse? Short answer: Yes.
PremiseMagical Girl Celesphonia is a Japanese RPG that follows the idea developed by the previous game from the same developer. The mechanics are simple: You control the magical girl, called Celesphonia to defeat The Evil which includes Renegade, monstrums, … It's a traditional JRPG with varied locations and a lot of content. Not much to be said about the story, it's a vanilla Japanese plot about how the sudden schoolgirl suddenly becomes the magical girl and must now fight for her life…
MechanicsStandard JRPG mechanics: You can press shift to run, move with the arrows or mouse. The game progresses after certain game events happening, like any other JRPG so you have virtually endless time to explore the world. However, most of the locations are not available unless you progress through story, for example, you would able to go to the Beach only after very long(more than 8 hours if your reading speed is very high). You would wish for the Beach to be available at the start, but, alas the Beach has not much content and it is understandable that it takes so long to get to it. The game has spells but compared to standard JRPG's
Magical Girl Celesphonia has the system called "engrams". Instead of having skill points, the game relies on the
SL you get after defeating
monstrums. And with
SL you unlock
engrams which you can equip, number of free slots increases with your heroine's level. The game might involve grind if you play the hardest difficulty, but your journalist beat it with the second hardest with about two hour grind for
SL. It's manageable though there will be times when you would wish t
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